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Worksheet: Handling multiple sprites | IT Elements Class 5: Book Solutions, Notes & Worksheets PDF Download

Q1: Multiple Choice Questions (MCQs).

(i) What does the Duplicate tool in Scratch do?
(a)
Increases Sprite size
(b) Creates a copy of the selected Sprite or script
(c) Deletes the selected Sprite or script
(d) Changes the color effect of the Sprite

(ii) Which tool is used to increase the size of a Sprite?
(a) 
Delete tool
(b) Grow tool
(c) Shrink tool
(d) Block help

(iii) Where is the Sprite list located in the Scratch window?
(a)
Above the tabs
(b) Below the stage
(c) In the script area
(d) In the Costumes pane

(iv) What does the Green flag button do in Scratch?
(a) 
Deletes the Sprite
(b) Increases the size of the Sprite
(c) Adds a new Sprite
(d) Runs the script when placed at the top of the script

(v) What is the purpose of the Block help tool in Scratch?
(a) 
Deletes a block
(b) Increases block size
(c) Checks the purpose and utility of any block
(d) Adds a new block to the script

Q2: Fill in the Blanks.

(i) To add a new Sprite from the library, click on the _______ button in the New sprite section.

(ii) The Sprite Library window displays multiple options of _______.

(iii) The Paint new sprite button in the New sprite section opens a _______ on the Scratch window.

(iv) The Sprite list shows the thumbnails and names of the Sprites used in a project, but not the _______.

(v) The Upload sprite from file button allows you to add any image from your _______ in the Scratch project.

Q3: Match the Column.

Worksheet: Handling multiple sprites | IT Elements Class 5: Book Solutions, Notes & Worksheets

Q4: True or False.

(i) The Green flag button is used to hide a Sprite in Scratch.

(ii) The Looks block menu has blocks that can hide a Sprite from the stage.

(iii) The Script for hiding a Sprite should be placed at the bottom of the script area.

(iv) The Hide block in the Looks menu makes a Sprite visible on the stage.

(v) The Wait block in the script determines the time a Sprite remains hidden.

You can access the solutions to this worksheet here.

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FAQs on Worksheet: Handling multiple sprites - IT Elements Class 5: Book Solutions, Notes & Worksheets

1. What are sprites in programming?
Ans. Sprites are two-dimensional images or animations that are integrated into a larger scene, commonly used in video games and animations. They can represent characters, objects, or any visual element that can move or interact on the screen.
2. How can I create multiple sprites in a game?
Ans. To create multiple sprites in a game, you can define a sprite class that includes properties like position, size, and image. Then, you can create instances of this class for each sprite you want to display and manage them using a list or array.
3. What is the role of a sprite sheet?
Ans. A sprite sheet is a single image that contains multiple sprites. It is used to optimize loading times and performance by reducing the number of image files a program needs to access. Developers can extract individual sprites from the sheet and use them as needed.
4. How do I manage sprite movement in my program?
Ans. To manage sprite movement, you can use keyboard or mouse input to change the sprite's position on the screen. This involves updating the sprite's coordinates based on user actions and redrawing the sprite at the new position in each frame of the game loop.
5. What are some common challenges when handling multiple sprites?
Ans. Common challenges include managing their interactions, ensuring they do not overlap incorrectly, optimizing performance to handle many sprites simultaneously, and keeping track of each sprite's state (like visibility or animation frame) to ensure they behave as expected in the game.
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