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All questions of HTML Graphics for Class 3 Exam

To draw on the canvas, authors must first obtain a reference to a context using the ______________ method of the canvas interface element.
  • a)
    getImageData
  • b)
    toDataURL
  • c)
    getContext
  • d)
    restore
Correct answer is option 'C'. Can you explain this answer?

Naina Saha answered
Answer:

To draw on the canvas, authors must first obtain a reference to a context using the `getContext` method of the canvas interface element. This method returns a drawing context on the canvas.

Canvas Element:
The canvas element is an HTML element that is used to draw graphics on a web page. It provides a rectangular area where you can draw using JavaScript. The canvas element has a width and height attribute, which determine the size of the drawing area.

getContext Method:
The `getContext` method is a method of the canvas element that is used to obtain a reference to a drawing context. This method takes a single argument, which is the type of context to be obtained. The most commonly used type is "2d" for two-dimensional drawing.

Obtaining a Drawing Context:
To obtain a drawing context, authors need to call the `getContext` method on the canvas element and pass the type of context as an argument. The returned value is a reference to the drawing context, which can be used to draw on the canvas.

Example:
Here is an example of how to obtain a drawing context using the `getContext` method:

```html


```

In this example, the `canvas` variable holds a reference to the canvas element with the id "myCanvas". The `context` variable holds a reference to the 2D drawing context obtained using the `getContext` method. The `fillStyle` property of the context is set to "red", and the `fillRect` method is used to draw a red rectangle on the canvas.

Conclusion:
In conclusion, to draw on the canvas, authors must first obtain a reference to a drawing context using the `getContext` method of the canvas element.

Which of the following is not the property of SVG images?
  • a)
    SVG images are scalable
  • b)
    SVG images are zoomable
  • c)
    SVG is an open standard
  • d)
    SVG images are resolution dependent
Correct answer is option 'D'. Can you explain this answer?

Manoj Yadav answered
SVG stands for Scalable Vector Graphics, which is a file format used for displaying vector-based images on the web. SVG images have several properties that make them popular and widely used.

Scalability and Zoomability:
SVG images are highly scalable, which means they can be resized without any loss of quality. This is because SVG images are based on mathematical calculations and use geometric shapes instead of pixels. As a result, they can be scaled up or down to any size without becoming pixelated or blurry. Additionally, SVG images are zoomable, allowing users to zoom in or out to view the image in greater detail or from a broader perspective.

Open Standard:
SVG is an open standard, which means it is not proprietary and is freely available for anyone to use and implement. It is maintained by the World Wide Web Consortium (W3C), a global community that develops web standards. Being an open standard ensures that SVG is compatible with different software and platforms, promoting interoperability and widespread adoption. It also allows for the development and improvement of SVG through community contributions and feedback.

Resolution Independence:
One of the unique properties of SVG images is their resolution independence. Unlike raster images such as JPEG or PNG, which are resolution-dependent and can lose quality when scaled up, SVG images retain their sharpness and clarity at any size. This is because SVG images are created using vector paths and mathematical formulas, rather than a fixed grid of pixels. As a result, SVG images can be displayed at any resolution, making them suitable for different devices and screen sizes.

Conclusion:
In conclusion, the property that does not apply to SVG images is that they are not resolution-dependent. SVG images are resolution-independent, meaning they can be scaled up or down without losing quality. This property, along with their scalability, zoomability, and open standard nature, makes SVG images a versatile and preferred format for various applications in web design and graphics.

The ___________ method must add the scaling transformation described by the arguments to the transformation matrix.
  • a)
    scale(x, y)
  • b)
    translate(x, y)
  • c)
    rotate(angle)
  • d)
    e)
Correct answer is option 'A'. Can you explain this answer?

Nilanjan Basu answered
Explanation:

The question is asking which method is used to add a scaling transformation to a transformation matrix.

Transformation matrices are used to transform shapes or objects in computer graphics. Scaling is a type of transformation that changes the size of an object.

The correct method to add scaling transformation to a transformation matrix is the scale(x, y) method.

- The scale(x, y) method takes two arguments:
- x: the scaling factor for the x-axis
- y: the scaling factor for the y-axis
- The method returns a new transformation matrix with the scaling transformation applied to it.

Other methods mentioned in the question are used for different types of transformations:

- translate(x, y): used to move or translate an object
- rotate(angle): used to rotate an object
- Option 'd' and 'e' are not given in the question.

Therefore, the correct answer is option 'A': scale(x, y).

The ____________ method must create a new clipping region by calculating the intersection of the current clipping region and the area described by the current path, using the non-zero winding number rule.
  • a)
    fill()
  • b)
    stroke()
  • c)
    clip()
  • d)
    get()
Correct answer is option 'C'. Can you explain this answer?

Gitanjali Nair answered
Explanation:

clip() Method:
The clip() method in graphics must create a new clipping region by calculating the intersection of the current clipping region and the area described by the current path. This is done using the non-zero winding number rule.
- The clip() method is used to restrict the drawing area to a certain region.
- It creates a new clipping region by intersecting the current clipping region with the area described by the current path.
- The non-zero winding number rule is applied to determine which areas are within the clipping region.
In this scenario, the clip() method is essential for creating a precise clipping region that reflects the desired intersection of the current clipping region and the area defined by the current path. This ensures that only the necessary areas are displayed, resulting in a clean and accurate graphic output.

 _______ drawings can be dynamic and interactive.
  • a)
    Canvas based
  • b)
    SVG
  • c)
    CSS3
  • d)
    JavaScript
Correct answer is option 'B'. Can you explain this answer?

Yash Banerjee answered
Explanation:

SVG stands for Scalable Vector Graphics. It is an XML-based vector image format for two-dimensional graphics, and it is widely used for creating and displaying drawings on the web. SVG drawings can be dynamic and interactive, allowing users to interact with the graphics and manipulate them in various ways.

Here is a detailed explanation of why option 'B' - SVG - is the correct answer:

Canvas Based Drawings:
- HTML5 introduced the element, which allows for dynamic rendering of graphics and animations using JavaScript.
- The element provides a bitmap-based drawing surface that can be used to draw shapes, images, and other visual elements.
- While canvas-based drawings can be dynamic and interactive, they typically require more complex JavaScript code to achieve interactivity.

SVG Drawings:
- SVG is a vector-based format, meaning that the graphics are defined using mathematical equations rather than a fixed resolution of pixels.
- SVG drawings can be scaled up or down without losing quality, making them ideal for creating responsive and scalable graphics.
- SVG supports a wide range of shapes, such as rectangles, circles, and paths, as well as text and images.
- SVG elements can be styled using CSS, allowing for easy customization and manipulation of the graphics.
- SVG graphics can be animated and interactive using JavaScript. By attaching event handlers to SVG elements, you can create interactive features such as hover effects, click events, and animations.

Canvas vs. SVG:
- While both canvas and SVG can be used for creating dynamic and interactive drawings, they have some key differences.
- Canvas is pixel-based and relies on JavaScript to manipulate pixels directly, making it suitable for complex animations and real-time rendering.
- SVG, on the other hand, is vector-based and uses XML to define shapes, making it more suitable for scalable and resolution-independent graphics.
- SVG is also more accessible to screen readers and search engines, as the graphics and text are defined in a structured manner.

Conclusion:
In summary, SVG drawings can be dynamic and interactive because they are vector-based, scalable, and support animations and interactivity using JavaScript. While other options like canvas, CSS3, and JavaScript can also contribute to dynamic and interactive drawings, SVG is specifically designed for creating and displaying graphics on the web.

Which of the following methods must empty the list of subpaths so that the context once again has zero subpaths?
  • a)
    closePath()
  • b)
    beginPath()
  • c)
    moveTo(x, y)
  • d)
    endPath()
Correct answer is option 'B'. Can you explain this answer?

Anjali Gupta answered
ClosePath() creates a path that starts from current point up to the starting point. The beginPath() method begins a path, or resets the current path. MoveTo(x, y) moves the point specified in canvas but without creating the line. There is nothing like endPath() in canvas.

The __________ element must reference either an ‘altGlyphDef’ element or a ‘glyph’ element.
  • a)
    href
  • b)
    src
  • c)
    animate
  • d)
    altGlyph
Correct answer is option 'D'. Can you explain this answer?

Anjali Gupta answered
Src is the URL of image. The href is Hypertext Reference which is used to link pages in html and is also an attribute for anchor tag. The altGlyph element allows sophisticated selection of the glyphs used to render its child character data.

Which SVG element produces the same effect as if the nodes were deeply cloned into a non-exposed DOM?
  • a)
    tref
  • b)
    use
  • c)
    stroke
  • d)
    bin
Correct answer is option 'B'. Can you explain this answer?

Anjali Gupta answered
A colour of line, text or outline is defined by stroke element in SVG. The use element takes nodes from within the SVG document, and duplicates them somewhere else.

The ____________ method must fill all the subpaths of the current path, using fillStyle, and using the non-zero winding number rule.
  • a)
    fill()
  • b)
    stroke()
  • c)
    clip()
  • d)
    get()
Correct answer is option 'A'. Can you explain this answer?

Rahul Verma answered
The path one defines is drawn by stroke() method. Any region/shape or size in canvas is clipped by clip(). The fill() method fills the current drawing (path). The default color is black. There is no method like get().

Which element must reference a resource that can provide an image for the cursor graphic?
  • a)
    hover
  • b)
    i
  • c)
    cursor
  • d)
    fill
Correct answer is option 'C'. Can you explain this answer?

Anjali Gupta answered
The cursor attribute specifies the mouse cursor displayed when the mouse pointer is over an element. This attribute behaves exactly like the css cursor property except that if the browser supports the cursor element, you should be able to use it with the funciri notation.

Which element serves as a container for atomic filter operations?
  • a)
    filter
  • b)
    feimage
  • c)
    feblend
  • d)
    tref
Correct answer is option 'A'. Can you explain this answer?

Rahul Verma answered
Composition of two images together is done by a primitive filter called feblend. A filter is referenced by using the filter attribute on the target SVG element and is never renderd directly. Fetching of image data from external sources is done by feimage.

Which of the following is the predefined shape elements that can be used by developers?
  • a)
    Path <path>
  • b)
    Rectangle <rect>
  • c)
    Circle <circle>
  • d)
    Line <lin>
Correct answer is option 'D'. Can you explain this answer?

Rahul Verma answered
SVG images stands for Scalable Vector Graphics. Path <path> is used to define path. Rectangle element draws rectangle and Circle <circle> draws circle in SVG. All of the respective SVG elements are used to draw respective images.

Which property of SVG restricts the region to which paint can be applied?
  • a)
    animateTransform
  • b)
    clip-Path
  • c)
    linearGradient
  • d)
    radialGradient
Correct answer is option 'B'. Can you explain this answer?

Rahul Verma answered
Allowing animation to control translation, scaling or rotation is done by animateTransform element. A clipping path is defined by clip-path element. A clipping path is defined with a clipPath element. A clipping path is used/referenced using the clip-path property. A radialGradient lets authors define radial gradients to fill or stroke graphical elements.

_______ drawings can be dynamic and interactive.
  • a)
    Canvas based
  • b)
    SVG
  • c)
    CSS3
  • d)
    JavaScript
Correct answer is option 'B'. Can you explain this answer?

Anjali Gupta answered
 Scalable Vector Graphics (SVG) is an XML-based vector image format for two-dimensional graphics with support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium (W3C) since 1999. SVG images and their behaviors are defined in XML text files.

The ___________ element must reference a ‘linearGradient’ or ‘radialGradient’ element.
  • a)
    script
  • b)
    radialGradient
  • c)
    animateTransform
  • d)
    clip-Path
Correct answer is option 'B'. Can you explain this answer?

Rahul Verma answered
Script is line of command which are executed by script engine. Allowing animation to control translation, scaling or rotation is done by animateTransform element. A radialGradient lets authors define radial gradients to fill or stroke graphical elements. A clipping path is defined by clip-path element.

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